This article is only available in the PDF format. Download the PDF to view the article, as well as its associated figures and tables.
These games are quite familiar. One has seen people play them and has been a participant in some. It was merely that one called them by other names. In this context, a game is a set of interpersonal moves or maneuvers made by one, or both, individuals in contact. For example, one of the simplest games: Salesman: "This one is better but you cannot afford it." Housewife: "That's the one I'll take." The ploy is obvious: the salesman, depending upon the child in the woman, sets up a condition that implies a reduction in her status—presumably Mrs. So-and-so can afford it. The adult response obviously would be to buy the item she can afford.
Thus the aim of a game may be manipulation, desire for gain, self-justification, vindication, expiation or guilt, alleviation or self-exculpation, revenge, malice or reassurance, self-abasement, or any of the hundreds of intentions. The objective may also
Di Cyan E. Games People Play—The Psychology of Human Relationships. Arch Intern Med. 1965;116(5):795–796. doi:10.1001/archinte.1965.03870050149031
Coronavirus Resource Center
Customize your JAMA Network experience by selecting one or more topics from the list below.
Create a personal account or sign in to: